31.12.2031 · 23:59

2031

That night, the sky turned orange. A substance meant to save the climate was released, and the world was never the same again. 2031 is a pixel art adventure game about what came after that night, with an interactive novel set in the same universe.

  • Pixel art
  • Story-driven
  • In development
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> THE WORLD

After the orange night

By the late 2020s, the climate has reached its limits. An orange, gas-like substance developed by a scientist gives everyone hope. The large-scale release takes place on December 31, 2031.

But the catastrophe is no accident. An organization waiting in the shadows has prepared the destruction in advance—and the order that will follow. As people across this three-continent world build new lives, moving from tents to towns and from towns to neon-lit megacities, some are still demanding answers for that night.

2031 — Screenshots

> THE GAME

Scenes from the game

Hand-drawn pixel art, rain, fog, and sunsets. Images from a development build.

> THE CITY

A city across four eras

How the same street changes through the years after the catastrophe.

Era I — Tent city Era II — Timber and scrap Era III — Modern city Era III — Night Era IV — Neon megacity Era IV — Winter

The first years after the catastrophe. The survivors take shelter in whatever they can find.

> THE TRAILER

Gameplay video

> THE BOOK

Project 2031 — interactive novel

The game's world is also taking shape as a novel. Grab a page by its corner and drag to turn it. The book comes with its own sounds, so remember to turn up the volume.

The novel's original text is in Turkish.

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Illustrations from the book